About me
Hi,
I’m Ruben and I’ve been programming with Unity3D since version 3.5. I work at ENGAGE as a Senior Unity3D Programmer and previously at Virtualware as Senior Programmer.
I love programming and I’m always looking into new ways to improve my code, learning new programming paradigms and architectures.
I’m writing this blog because I think there we are underusing C# and the .Net environment when we are programming in Unity3D, so I’ll talk about async/await, dependency injection, packages, new C# syntax, etc.
Contact me at my LinkedIn or leave a comment somewhere in this blog if you want.